﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        static void Main(string[] args)
        {
            ShopNPC A = new ShopNPC("武器老板",DW.Shop,"AK47");
            A.Hello();
            ShopNPC B = new ShopNPC("材料老板",DW.Shop,"钻石");
            B.Hello();
            ShopNPC C = new ShopNPC("食物",DW.Shop,"柠檬");
            C.Hello();
            Console.WriteLine("---------------------------------");
            BlacksmithNPC blacksmithNPCA = new BlacksmithNPC("修补",DW.Blacksmith,"衣服");
            blacksmithNPCA.Hello();
            BlacksmithNPC blacksmithNPCB = new BlacksmithNPC("强化", DW.Blacksmith, "嘴遁");
            blacksmithNPCB.Hello();
            BlacksmithNPC blacksmithNPCC = new BlacksmithNPC("打造", DW.Blacksmith, "魔刀千刃");
            blacksmithNPCC.Hello();
            Console.WriteLine("---------------------------------");
            TaskNPC taskNPCA = new TaskNPC("送信",DW.Task,"情书");
            taskNPCA.Hello();
            TaskNPC taskNPCB = new TaskNPC("杀怪", DW.Task, "千年恶灵");
            taskNPCB.Hello();
            TaskNPC taskNPCC = new TaskNPC("采集", DW.Task, "魔刀千刃");
            taskNPCC.Hello();
        }
    }
}
